The Berserker
Lore
Berserkers are feared and respected warriors who channel their rage through a spiritual link to ancient, primal forces. This connection allows them to tap into a wellspring of fury that can turn the tide of battle. Legends say that Berserkers were once linked to bear spirits or other powerful entities, granting them their fearsome abilities. In the digital world of New Asgard, this link is represented by a mystical or spiritual bond, which can be triggered through various means.
Origin
Berserkers are warriors who delve into ancient rituals and cosmic forces to unleash their inner fury, embodying the balance between Yggdrasil's life and Ymir's primal might.
Playstyle
The Berserker is a relentless warrior who channels primal forces and raw emotions into devastating combat abilities. They draw power from deep cosmic sources and ancient rituals, embodying the balance between Yggdrasil's life-giving force and Ymir's primordial might. Berserkers can transform into beastly forms, harness immense strength, and even defy death itself to overwhelm their foes.
Purpose
They serve as agents of change, challenging fate, delivering justice, and fighting against the self-destructive forces within the world.
The Realm
Giant’s Blood (Ymir’s Blood)
Berserkers who devour the hearts of beasts to gain their forms and abilities, blessed by Yggdrasil to embody the primal aspects of nature.
Heart Taker (Yggdrasil's Chosen)
Through a ritual involving Giant's Blood, Berserkers enhance their physical strength and size, tapping into the primal power of the Jotnar, the giants descended from Ymir.
Roots
Divinity
Judge (Fate)
Berserkers attuned to Ymir's lingering will, granting them the ability to perceive past crimes and deliver brutal justice, channeling their rage against the guilty.
The Dream Sea
Revenant (Muninn: Memory)
Berserkers who have touched death and returned, gaining resistance to necrotic forces and the ability to resurrect under certain conditions.
Divine Purpose (Gods)
Berserkers who embody a divine concept or virtue, drawing strength from their alignment with these ideals and the remnants of the gods' power.
Dream Walker (Huginn: Thought)
Berserkers who can enter the Dream Sea, accessing realms of thought and imagination, allowing them to harness dream-like abilities and communicate beyond normal means.